In 2026 I was studying game design (in Unity) as a hobby. I repeatedly heard experienced game-makers emphasize the importance of user testing as early and often as possible, so I began to look for a suitable user testing platform, but couldn’t find exactly what I was looking for, which was;
As I imagined there might be others who might be interested in a platform like this, as well to satisfy my own need, I decided to create the platform that would become Runview.